Cities Skylines 2 revolutionizes its simulation of seasons and weather compared to its predecessor.
While part one offered only day and night changes and basic weather events, the sequel promises a more dynamic experience.
What’s happening in the world
Unlike its predecessor’s static map, Cities Skylines 2’s maps will be based on real locations, resulting in different climate zones and weather patterns.
This change will also affect economic dynamics. For example, cities in warmer regions will have busier parks and resorts, boosting happiness and certain industries. Conversely, colder weather will lead to an increase in businesses such as restaurants and cinemas.
This approach extends to services and infrastructure. Warm weather leads to energy-intensive use of air conditioning, while cold weather increases demand for heating. Colder seasons require additional funds for road maintenance and emergency services.
Developer Colossal Order distinguishes between two types of disasters: Smaller events that cause traffic accidents, for example, and larger events that have far-reaching effects on services and the local economy.
Each season brings its own unique challenges. One day-night cycle represents a month in-game, while three cycles make up a season. A year ends after four seasons, giving a total of twelve day-night cycles per year.
Cities Skylines 2 will be released on October 24, 2023 for PC, PlayStation 5 and Xbox Series X/S.